Bloblokin uses its own names for some familiar ideas. Here are the terms these guides use.
- Blob
- One falling piece. There are seven shapes, each four cells.
- Well
- The 10×20 container the blobs fall into.
- Queue
- The next 5 blobs, always visible.
- Pocket
- A one-blob store you can swap into, once per blob.
- Lock
- The moment a blob becomes part of the stack.
- Settle time
- The 0.5s grace after landing during which you can still move; each move restarts it, up to 15 times.
- Clear
- Filling a full row so it disappears.
- Quad
- A four-row clear: 800 points, 4 Sludge rows.
- Twist
- A clear made by rotating a blob into a spot it could not slide into. Scores far more.
- Mini twist
- A twist the blob could still have slid sideways out of. It scores 100 plus 100 per row and sends nothing, so it only beats an ordinary clear on a single; on a triple it is worth less.
- Streak
- Back-to-back Quads or Twists: 1.5× points and +1 Sludge.
- Chain
- Clearing with consecutive blobs; adds score and up to 5 Sludge rows.
- Sparkle
- A perfect clear: the Well is completely empty. 3500 × level and 10 Sludge.
- Sludge
- Garbage rows sent by an opponent's clears. Each volley has one gap column.
- Offset
- Cancelling incoming Sludge with your own clear during its 1s pending window.
- Overflow
- Losing: the stack reaches the top and a new blob cannot enter.
- Sudden death
- The duel endgame from 3:00: rising Sludge plus a climbing gravity floor.
- Finale
- The rumble endgame from 5:00: a rising row every 5s for everyone alive.
- K.O. badge
- Earned by eliminating a rumble rival; each adds 25% to the Sludge you send (items are not boosted).
- Droplets
- The in-game currency, earned by finishing games while connected, and optionally by watching a rewarded ad.
- Pop
- What a filled row does when it clears, the game's word for a line clear.
- Shadow
- The outline showing where the falling blob will land. Use it; it is the fastest way to read a crowded Well.
- Capsule
- An item hidden in the stack in Mayhem. Clear the row it sits in to bank the item.
- DAS / ARR / SDF / DCD
- Handling settings: see the controls guide.